﻿using UnityEngine;
using System.Collections;

public class NiuOperationResult
{
    public static int None = 1;
    public static int Zhuang = 2;
    public static int Bet = 4;
    public static int Show = 8;
    public static int Qiang = 16;
}
public class WuziqiOperationResult
{
    public static int None = 1;
    public static int Play = 2;
    public static int Bet = 4;
    public static int GiveUp = 8;
}
public class NiuniuConst : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
